The Subnautica 2 studio is responding to the publisher’s claims that the sequel is a live-service multiplayer game

The Subnautica 2 studio is responding to the publisher’s claims that the sequel is a live-service multiplayer game

Subnautica 2 developer Unknown Worlds has moved to address fan concerns after publisher Krafton announced that the underwater survival sequel will be a multiplayer title that adopts a “game-as-a-service model.”

Krafton made the claims in its latest earnings report, which also brought news Subnautica 2 — the third game in the Unknown Worlds series, following 2018’s popular original and its 2021 continuation Subnautica: Below Zero — will be released this year. As fans began to express their displeasure at the apparent deviation from the single-player, self-contained survival gameplay of previous Subnautica games, Unknown Worlds quickly sprang into action, offering a clarification on its blog.

Starting with the announcement of multiplayer, this appears to be very much true, as Subnautica 2 has been confirmed to be able to be played cooperatively with up to four players. However, Unknown Realms stresses that the sequel “does not focus on multiplayer” and that co-op play is “entirely optional”, with players able to play the game completely alone if they so choose.

Cover image for a YouTube videoSubnautica: Sub-Zero gameplay trailer

Subnautica: Below Zero left Early Access in 2021.

As for alarm bells ringing over Krafton’s claim for “games as a service,” Unknown Worlds insists there’s no reason to panic, saying: “We simply plan to continually update the game for many years to come… Think back to our early plans. The access update model has been expanded ” This means, he continues, “No season passes. No battle passes. No participation.” As for microtransactions? He doesn’t say.

Which finally brings us to Krafton’s announcement that Subnautica 2 will be released this year – a claim the studio says is untrue. “Early Access is not intended to be released in 2024,” Unknown Worlds explains, “but we plan to share a lot of information later this year.” He added: “Thank you for following up on any news about our progress in the next match.” “We’re so excited to show you what we’ve been working on and hope you love it as much as we do.”

Unknown Worlds – which was acquired by PUBG developer Krafton in 2021 – currently has two confirmed projects in the works: Subnautica 2 and the tabletop-inspired tactical fighter Moonbreaker, which received a 1.0 update at the beginning of February after four months in Early Access on Steam. This game was originally supposed to feature loot boxes, a battle pass, virtual currency, and a premium in-game shop, but Unknown Worlds backed away from those plans in October 2023 after “reading and evaluating” player feedback — a welcome reversal, given that… Eurogamer’s Robert Purchase had some nice things to say about Moonbreaker outside of its monetization when he played it last year.

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