Star Wars Jedi: Survivor is getting its biggest patch yet

EA and Respawn Entertainment have released the biggest patch yet for Star Wars Jedi: Survivor on all platforms: PlayStation 5, Xbox Series X and S, and PC.

EA said that patch 7 “makes overall improvements to quality and performance modes” on console, while its PC counterpart leads the way by adding NVIDIA DLSS support.

PS5 and Xbox Performance Mode received a complete rework that disabled Ray Tracing to ensure stable 60fps performance among other improvements. Other technical improvements have also enhanced quality mode across both consoles and added support for variable refresh rate on PS5.

PC users, who faced the brunt of Jedi: Survivor’s technical issues at launch, can also enjoy changes to the save system that help prevent save game corruption, various crash fixes, and more. The full patch notes can be seen below.

Jedi: Survivor launched in April to positive critical reception and commercial success, but some users were still left with a broken copy of the game, even after a big day of downloading. The studio released a lot of patches in the weeks following launch, though it kept quiet for a while as it supposedly worked on this larger performance-boosting update.

In our review of the well-run 9/10 version, IGN said, “If Respawn makes a third game like Star Wars Jedi: Survivor and Fallen Order, it will complete the best Star Wars trilogy in 30 years.”

Star Wars Jedi: Survivor Patch 7 Notes

  • This patch delivers several performance improvements* on PlayStation 5 and Xbox Series X and S, including:
    • Performance mode has been completely reworked to greatly improve the player experience.
      • A number of GPU and CPU optimizations – along with disabling Ray Tracing – resulted in a better player experience, including 60fps in Performance mode.
    • Quality mode has also received improvements to help reduce FPS fluctuations and make other visual improvements.
  • Added variable refresh rate support for PS5
  • Additional performance and optimization improvements for PC, including DLSS support.
  • Save system modifications to help prevent game corruption.
  • Fixed issues where players could not recover their XP after dying under certain circumstances.
  • Various crash fixes
  • Numerous bug fixes and improvements across all platforms, including clothing, lighting, and UI fixes.

*Note: Cinematic elements in Star Wars Jedi: Survivor are locked at 30 frames per second.

Ryan Dinsdale is a freelance reporter for IGN. He’ll be talking about The Witcher all day.

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